![]() While they are genetically ordinary Monkeys, their latent psionic abilities have been brought to fruition both by the experiments performed on them and by the Manys influence. It will give you a 25% damage bonus against all Hybrids, not just those wielding pipes. Blue Monkeys are the product of surgical and chemical experimentation by the Von Brauns scientists, augmented by the presence of Grubs. The new, unnamed form of Annelid they contain is laconically mentioned in the game, but never actively encountered. Source All Annelid Eggs look alike until they open, except for the mysterious Black Eggs, a genetic experiment on the part of the Many. Lead Pipe (System Shock Remake) DG-04 Laser Rapier. Anti-Personnel ammo (2x) Incendiary attacks (2x) Loot. Repair-Bot (System Shock Remake) Security-1-Bot (System Shock Remake) Security-2-Bot (System Shock Remake) Serv-Bot (System Shock Remake) Weapons. If you have Research skill, be sure to investigate the first Hybrid Organ you find. Autobomb (System Shock Remake) Hopper (System Shock Remake). With enough agility, you'll be able to deal damage to them safely using melee weapons while stepping backwards. ![]() Alternatively, you can backtrack while they charge. Your best bet is to circle-strafe around them and attack using your Wrench or another melee weapon chances are you'll take little to no damage in the process. Although their lack of a ranged attack might suggest that taking them out from a distance is preferable, their low attack speed makes them easy to kill even in close combat. Hybrids are generally slow-moving, and are limited to a melee attack, courtesy of the Lead Pipes they carry. They are fairly easy to dispatch, and are limited to melee attacks. They make up the majority of enemy resistance on MedSci Deck, and typically appear on every other level, albeit in significantly reduced numbers later into the game. Hybrids are humans who have been infected by the parasitic Annelids, and mutated into monsters in service of the Many. The Pipe Hybrid is the first enemy encountered in System Shock 2, and one of the least threatening.
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